Reference+
Name
process()
Class
AllPass
Description
Start the effect.
Examples
import processing.sound.*; void setup() { // Create two triangle waves with deconstructive frequencies. TriOsc triA = new TriOsc(this); triA.freq(220); TriOsc triB = new TriOsc(this); triB.freq(410); // Make an Allpass AllPass allPass = new AllPass(this); // Give Allpass a high gain to process yucky transience. allPass.gain(0.995); // Start both triangle waves together. // This will create a lot of unbridled bright sounds. triA.play(); triB.play(); // Processing the sound through this high gained Allpass will warm it up! allPass.process(triA); allPass.process(triB); } void draw() { }
Syntax
effect.process(input)
Parameters
input
(SoundObject)
Input sound source
Return
void
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